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The role of gamification in language learning in higher education
U: 14th International Technology, Education and Development Conference (INTED2020) : proceedings. / Gómez Chova, Luis; López Martínez, Agustín; Candel Torres, Ignacio (ur.). Valencia: IATED, 2020. str. 4926-4932. https://doi.org/10.21125/inted.2020.1349


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Ivanjko, T., Pavlina, K. i Grubješić, I. (2020). The role of gamification in language learning in higher education. U L. Gómez Chova, (Ur.), A. López Martínez, (Ur.), I. Candel Torres, (Ur.), 14th International Technology, Education and Development Conference (INTED2020) : proceedings (str. 4926-4932). Valencia: IATED. doi: 10.21125/inted.2020.1349

Ivanjko, Tomislav, et al. "The role of gamification in language learning in higher education." 14th International Technology, Education and Development Conference (INTED2020) : proceedings, Ur. Luis Gómez Chova, Ur. Agustín López Martínez, Ur. Ignacio Candel Torres, IATED, 2020, str. 4926-4932. https://urn.nsk.hr/urn:nbn:hr:131:650601

Ivanjko, Tomislav, Krešimir Pavlina i Iva Grubješić. "The role of gamification in language learning in higher education." U 14th International Technology, Education and Development Conference (INTED2020) : proceedings, 4926-4932. Valencia: IATED, 2020. Citirano 13.04.2024.. https://urn.nsk.hr/urn:nbn:hr:131:650601

Ivanjko, T., Pavlina, K. i Grubješić, I. (2020) 'The role of gamification in language learning in higher education', u Gómez Chova, L. (ur.), López Martínez, A. (ur.), Candel Torres, I. (ur.), 14th International Technology, Education and Development Conference (INTED2020) : proceedings, IATED, Valencia, str. 4926-4932. Preuzeto s: https://urn.nsk.hr/urn:nbn:hr:131:650601 (Datum pristupa: 13.04.2024.)

Ivanjko T, Pavlina K, Grubješić I. The role of gamification in language learning in higher education. U: L. Gómez Chova, ur., A. López Martínez, ur., I. Candel Torres, ur. 14th International Technology, Education and Development Conference (INTED2020) : proceedings. Valencia: IATED; 2020. Str. 4926-4932. [pristupljeno 13.04.2024.] Dostupno na: https://urn.nsk.hr/urn:nbn:hr:131:650601

T. Ivanjko, K. Pavlina i I. Grubješić, "The role of gamification in language learning in higher education", 14th International Technology, Education and Development Conference (INTED2020) : proceedings, L. Gómez Chova, A. López Martínez i I. Candel Torres, Ur. Valencia: IATED, 2020. [Online] Dostupno na: https://urn.nsk.hr/urn:nbn:hr:131:650601 [Citirano: 13.04.2024.]

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